Kamis, 07 Juni 2012

[V2.6.4] Patch Notes



Dear Heroes,
There will be a Game Client Patch v2.6.4 on 6th June 2012, 0700 hrs - 0959 hrs (GMT +8).
Game Service will be unavailable during this time. Players are advised to logout before this time.
*Downtime may be extended without prior notice due to unforeseen circumstances.*
 
New Avatar: Judge Vindicator(Click here to watch the fan-made video)
judge vin
New Taunt: Tombstone Taunt
(Scheduled to be released on 8th June 2012)

taunt rip
 
Instructions to Update:
- Players who have patched through Garena Messenger may continue to do so to update their client.
- Players who have patched through the game client will be prompted with a message to update client upon log-in. Click Yes and the game will be updated automatically.
* In case the update message does not appear, hit Ctrl+F8 and type enter Upd_checkforupdates 1
Troubleshooting:
 - Changing Windows Compatibility Mode.* Select Windows 95 compatibility mode in order to update (de-select it after the updating process has finished):
1. Right-click the icon for the program
2. Click Properties
3. Click the Compatibility tab.
4. Set Compatibility mode to "Windows 95"
5. Click Apply and OK. Open the task manager and make sure no other instance of HoN is running. If there is, kill it by selecting hon.exe and click on "End Process". Run HoN as an Administrator and install it directly into your HDD's root (e.g. C:\).

- Changing your Graphic Driver temporarily.

Upon launching the game, go to Settings Graphics, select·"OpenGL"and try patching again. Revert it back to "DirectX" when the patch is complete.

Version 2.6.4
--------------
This is a very special Community Collaboration Balance Patch! A big Thank You to the community for helping us create this!

== New Content ==

Added new Vindicator Alt Avatar: Judge Vindicator
Added new Taunt: Tombstone Taunt

== General ==

Forests of Caldavar creep spawn location for Hellbourne middle lane moved slightly
They will meet in the middle at a better place and account for the difficulty to block either side

== Item Balance ==

Bound Eye
Couriers: Can no longer carry Bound Eye at any point
Whenever it is put on a courier, it immediately drops
Dropping a Bound Eye now clears ownership
You can no longer drop a Bound Eye before dying to make it unusable by the enemy

Hellflower
Duration from 5 to 4 seconds

Pickled Brain
Cost increased from 900 to 1000 gold. The following additional items are also affected:
Icon of the Goddess total cost has increased from 3200 to 3300
Ring of Sorcery total cost has increased from 1385 to 1485

== Hero Balance ==

Andromeda
Agility gain per level increased from 2.35 to 2.4
Intelligence gain per level increased from 1.75 to 1.8

Blacksmith
Agility gain per level decreased from 1.55 to 1.5
Fireball: Damage increased from 75/125/175/275 to 100/150/200/275
- Flaming Hammer: Now has a constant AoE of 100 without Chaotic Flames
Increases to 200/300/400 with Chaotic Flames
- Frenzy: Multicasts will prioritize Heroes correctly

Blitz
- Lightning Shackles : Cooldown reduced from 150/100/50 to 100/75/50

Bramble
- Spore Breath : Damage rescaled to deal 100/175/250/325 over the whole duration
The ability was incorrectly doing too much damage
- Entangling Vine Wall: Alignment of the wall fixed when spawned at odd angles
- Entangling Vine Wall: Effects tweaked for clarity

Chronos
Agility gain per level decreased from 2.65 to 2.6
- Curse of Ages: Damage increased from 15/30/45/60 to 40/50/60/70
- Curse of Ages: Damage changed from Physical damage to Magic damage

Cthulhuphant
Base Damage lowered from 56-60 to 52-56
Base Intelligence lowered from 20 to 18

Defiler
- Unholy Expulsion: Movespeed of Spirits increased from 400 to 400/450/500

Demented Shaman
Strength gain per level decreased from 1.85 to 1.8
- Unbreakable: Cooldown increased from 15 to 45/35/25/15

Gauntlet
Strength gain per level increased from 2.85 to 2.9

Glacius
- Glacial Downpour: Manacost increased from 150/175/200 to 200/300/400

Fayde
Agility gain per level decreased from 2.15 to 2.1

Hellbringer
- Death Boil: Damage per tick increased by 5 damage
Max damage now 150/210/270/360 up from 125/180/245/320 

Jeraziah
Strength gain per level decreased from 2.65 to 2.6
Agility gain per level decreased from 1.75 to 1.7
- Protective Charm: Cooldown increased from 20 to 24 seconds
- Sol's Blessing: Rescripted to prevents all Physical Damage instead of give 1000 Armor
There should be no functional change to this ability in game

Kinesis
Intelligence gain per level decreased from 3.0 to 2.7
Statis Smash : Can now be ended early by using the ability again
Damage and stun time are directly proportional to how long the affected unit has been in the air
- Telekinetic Control: Slow reduced from 25% to 10/15/20/25%

Kraken
- Release the kraken: Stun from being pulled to the center is no longer Superior Magic

Madman
Agility gain per level increased from 2.75 to 2.8

Magmus
Steambath: Radius reduced from 300/350/400/550 to 300/350/400/450

Moon Queen
Strength gain per level increased from 1.95 to 2
Intelligence gain per level increased from 1.85 to 1.9

Ophelia
Ophelia's Judgement: Now a purgable buff

Pebbles
- Enlarge: Base Attack Time increased from 1.7 to 1.9/2.1/2.3 seconds
- Enlarge: Attack Speed is no longer slowed

Plague Rider
Strength gain per level increased from 1.55 to 1.6
Intelligence gain per level increased from 3.25 to 3.3
- Contagion: Slow duration decreased from 4 to 2.5/3/3.5/4

Predator
Intelligence gain per level increased from 1.75 to 1.8

Rhapsody
Starting Intelligence increased from 25 to 28
Base Attack Damage lowered by 3 so her damage remains unchanged

Scout
- Disarm: Rebalanced so it now has a cooldown of 20/16/12/8 seconds that removes 1 second on attack. Disarmed now lasts 2 seconds instead of 1.
- Marksman Shot: Now gives vision of the target

Shadowblade
- Essence Shift: Cap of 40 stats removed

Slither
Strength gain per level increased from 1.85 to 1.9
Intelligence gain per level increased from 1.75 to 1.8

Succubus
Movement Speed increased from 305 to 310
- Heartache: Damage increased from 75/150/225/300 to 90/160/230/300

Swiftblade
Agility gain per level increased from 2.85 to 2.9

Tempest
Elementals: Attack Damage reduced from 16-24/24-32/34-42/43-51 to 20/27/34/41
- Elemental Void: Reveal radius reduced from 900 to 400
- Elemental Void: Clearvision radius reduced from 1000 day/700 night to 400
- Elemental Void: Outer Damage radius lowered from 500 to 400

Valkyrie
Strength gain per level decreased from 1.85 to 1.8
Agility gain per level decreased from 2.75 to 2.7
Intelligence gain per level decreased from 1.65 to 1.6
- Javelin of Light : Stun increments changed from 150 units at all levels to 225/200/175/150 units
This means that it is much harder to get a full 5 second stun at lower levels of the ability

Warbeast
Strength gain per level increased from 2.75 to 2.8
Intelligence gain per level increased from 1.55 to 1.6

== Optimizations & Bug Fixes ==

The terrain in OpenGL should be rendering much cleaner now

Fixed double activating a Homecoming Stone or Post Haste on Mid Wars

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